22 March 2011

Magnolia



Much like I did to Dr. Strangelove the other night, I actually combed through this film with my thumb on the pause button and wrote down each story beat as I went so I could better analyze the structure of a multi-plotline ensemble film. Of course, Dr. Strangelove is a 90-minute high-concept story with very few scenes, locations, and characters. It has virtually no subplots, just a handful of threads that all tell their part of a single story. By contrast, Magnolia is a 3-hour tapestry of nothing but low-concept subplots (and one big Event), so it actually took a lot more out of me to write it all down.

Two dying fathers suffering the regrets of their earlier dalliances -- both of whom cheated repeatedly and flagrantly on their wives; one who may have/probably did abuse his daughter and the other who abandoned his dying wife and teenage son when the scene got a little too "real" for him. The daughter has become a coked-out wreck who takes home strange men and lives like an angry child, unwilling and unable to let go of her past. The son has become a self-styled exaggeration of the aggressive macho bullshit he saw in his father, a stunted man-boy unwilling and unable to acknowledge the existence of his past. The first father is the host of a popular game show produced by the second father's company. The daughter has a chance encounter with a loser cop on a particularly bad day and the two awkwardly agree to fall in love and help support each other (in a dynamic later explored under different-but-similar circumstances in P.T. Anderson's next film), and although she never reconciles with her father, she at least manages to reconnect with her mother. The son doesn't quite reconcile with his father, but he at least acknowledges through catharsis his father's role in his life and admits to needing him not to die.

On the other side of the spectrum, two damaged boys. One, a former "quiz kid" from the 60s (living in the shadow of his past), now an adult with more neuroses and problems than can easily be counted, who loses his job, drunkenly embarrasses himself in front of the big-dumb-pretty bartender he's in love with, and robs his former employers in order to pay for braces he doesn't need to be somehow closer to the bartender. The other, a current "quiz kid" with no friends other than books (living the past that will overshadow his future?), and already well on his way to his own highly complicated set of neurotic tics and phobic anxieties. In the middle, bridging these distant poles: a shy but compassionate male nurse; a manic and/or bipolar golddigger who's grown a conscience; and the adorable, affable loser cop mentioned before.

The pacing is pretty intense throughout, I realized, and one of the ways it manages to keep so much story going at once is with a surprising number of rapidfire montages, often set to music. That none of it's boring or just feels like spinning plates is testament to a lot of strong characters and stories. That the dialogue could be this stylized and the tension this high for so long (and the emotions and tones so varied from story to story) without ever collapsing or tearing itself apart is again testament to the strength of the story.

At the time this was released, I considered this one of the greatest films I'd seen in the last ten years or so. Now, especially if I compare it to Punch-Drunk Love and There Will Be Blood, the film comes off a lot more poppy and overpolished than I remembered. It's amazing to return to a massive, unmarketable three-hour film like this -- one that Anderson was only able to make because Boogie Nights was such a huge success, and he struck while the iron was hot -- can come off so commercial feeling, but there it is. As good as Tom Cruise's breakdown scene is (and it's still good), it comes off as the "big Oscar moment" for the "big bankable actor," even if he's playing against type (and yet, playing so perfectly into his own public image). The quirkiness and originality of it (structure, tone, the climactic self-conscious deus ex machina) are all a lot less refined and confident, almost too bombastic and bold -- not refined enough, maybe -- when you look at his next two works.

But Magnolia holds up well. It makes me nostalgic for Aimee Mann songs, makes me love intense/vulnerable Melora Walters, makes me miss dramatic actor John C. Reilly, makes me look back in wonder to an era where nobody's heard of Patton Oswalt, or Philip Seymour Hoffman, or where small cameos by Luis Guzman, Clark Gregg, Mary Lynn Rajskub, Felicity Huffman, and even William Mapother (Ethan from Lost! ...also Tom Cruise's cousin) might go almost unnoticed. And now I have an intricately charted beat-sheet to go through sometime, and see what kind of wisdom I can glean from it, how ensembles can be put together, and how you keep so many engines running all at once without a story falling apart. (Something to look forward to, when it's not four in the morning!)

21 March 2011

The Social Network



I recently had a conversation with a friend about the subtler messages in The Social Network, like the ways it shows how interactions change, and fail to change, in the wake of the Facebook explosion (of course Facebook is just the biggest peak in a pre-existing and still-continuing wave of social network trends, neither the first nor the last, but this isn't some technological history paper, it's a blog post about a specific dramatic movie, and I think that movie chose the right representative of the ongoing sociological phenomenon). The film intercuts the drunk debauchery of the Final Clubs parties that Mark wants into with Mark (drunkenly) building Facemash, paralleling the social world he wants to be a part of (self-conscious and somewhat artificial "raucous party" behavior; entitlement buoyed by exclusivity) with the prototype of the social world he's creating to replace it -- small groups or individuals, anyone anywhere really (stairwells, coffee shops, dorm rooms), sharing the same sense of self-conscious, artificial entitlement and exclusivity: both groups objectifying women and lording a kind of judgmental, pseudo-discriminatory power over those outside the group.

This parallel continues as Eduardo goes through the stages of entering these self-same clubs, while Mark (not invited to join) goes through the stages of tearing down the powerbase and redefining the market value for the only commodities the Final Clubs have: selective entry and "coolness." It's oversimplistic to say the entire movie hinges on jealousy of Eduardo (just as it's oversimplistic, despite the ending, to say the whole thing hinges on his bruised feelings over Erica's rejection of him), but to the extent that the movie does play with the motivation of jealousy, these scenes almost play out like a race: Eduardo jumping through hoops to get into the castle while Mark jumps through hoops to tear down the castle walls.

Aside from these parallels, and after last night's beat-by-beat analysis of Dr. Strangelove, I really would like to see a diagram of the intersecting storylines here. The way the present-past (or future-present, if you prefer; once we get deep into depositions vs action, it doesn't matter which is more "present") interact and the way the various strands come together makes for a beautiful and complicated story.

Mark lashes out, angry at Clubs and Erica (girls) and looking to rile people up, eager to bring down Harvard's servers. This gets him on the radar of the Winklevosses, which directly inspires him to create Thefacebook.com (historical accuracy bores me; the fictional movie's story is clear enough in its order of events and that's all I care about). Once we enter act two and (The)facebook.com becomes the main objective, Mark manages to make it Mark vs. Winklevosses and Mark vs. Eduardo -- he turns both (sets of) allies into not just antagonists, and just as the story's main line of Mark vs. Exclusivity is dually represented by both Girls(/Erica) and Final Clubs, now the dual obstacles are the two lawsuits. I don't think Mark set out to make enemies out of friends; I think he set out to change the world in his image and this kind of act of megalomania often involve casualties.

But I digress. The point I was aiming for is, there are so many layers to how the two depositions and their corresponding "flashback" scenes interweave, everything is locked together like the tightest dramatic and thematic jigsaw puzzle I think I've ever seen. It's not just that a scene from one will bleed smoothly into the other, or that the results of one scene will inform or expand the relationship depicted in the next; they also propagate each other causally, act as counterpoints to each other philosophically, and seem to run circles around each other. I want to cite examples, but the scenes are too intertwined for me to pick them apart from memory. Maybe I'll go look for a beat sheet one day, or write one up, and be in a better position to defend this point. Suffice it to say, there are a lot of levels at play here, and none of them seems accidental, out of place, or (worse) shoe-horned into the story. It's all smooth and organic.

This is the third time I've seen this film now, and so the third time I've blogged about it (see here and here), and each time my respect for it grows enormously. I always feel like I want to say more, to pick apart deeper themes and hidden signals -- I still believe this is the film about how humans interact in the early 21st century -- but it's just so dense that I only get so far. I recently read a critique that said the only films it's fair to compare The Social Network to are Citizen Kane and There Will Be Blood. Even while reading that I thought it was slightly outlandish, but I also think there's something to it at least. Stories about larger-than-life men who have the power to shape the world in their image but who lack the power to overcome even the simplest and most basic of human weaknesses -- and truly great pieces of capital-c Cinema, that the world would be a worse place without.

20 March 2011

Dr. Strangelove, or: How I Learned To Stop Worrying And Love The Bomb



Tonight I watched this film and kept copious notes of pretty much every beat and scene for the entire film, as research for a project I'm working on. I wanted to pay close attention to the structure of it, and since I can't find a copy of the screenplay anywhere (and honestly, a "beat sheet" is more useful anyhow), I just went ahead and did the legwork myself. Looking at it as closely as that, it's interesting to note who's "crazy" and who's "sane. To twist an old writing adage, I think one of the best ways to make absurdity work in a comedy (or in any story, I imagine) is to have sane ("ordinary") people treat insane ("extraordinary") circumstances in totally reasonable ways, or have insane ("extraordinary") people react to sane ("ordinary") circumstances in insane or unreasonable ways.

Here, General Jack T. Ripper sets the whole thing off by reacting to, ostensibly, the real-life situation of an increasingly tense arms race and cold war (whether you call that "ordinary" or "extraordinary" circumstances probably depends on your political and philosophical views). He is insane -- the only one in the film depicted as actually, dangerously nutso, and not just goofy or quirky or hilariously ill-equipped for their position. Mandrake, by contrast, though a bit of a passive coward, is decidedly sane, perhaps (in that British-prim-and-proper way) too sane for his job, and he reacts to the insane situation sanely -- that is, he acknowledges that the situation is insane.

President Muffley, General Turgidson, and the absent Premier Kissoff, are all quirky and out of sorts with your expectations for their roles; all are sane but in their own ways seem to be handling the situation before them unreasonably, the way insane people might. Muffley and Kissoff are nervous nellies, concerned with oversensitive telephone etiquette (to be fair, we are told Kissoff is drunk; Muffley has no excuse and comes off more like a nervous chief accountant than a Head of State). Turgidson is an exaggeration on military men: practically a little boy with too many wonderful toys to play with, beamingly proud of them all and quick to forget the gravity of their intent. The titular Dr. Strangelove... well, he might be legitimately insane as well, it's difficult to say. At the very least he's a mad scientist a little too in touch with his god complex, and he definitely reacts to the situations with what I would have to call unreasonable reactions: like Buck Turgidson, he's proud of his evil toys; but like Jack Ripper his answers are cut-and-dry, brutal, beautifully extreme and megalomaniacal. And he is the end-all/be-all voice of reason for the President and his staff here; all questions filter through Strangelove, and nobody questions his wisdom (except when asking for more juicy details). In short, nobody in the War Room are technically "sane" in their reactions; although the broad strokes remain reasonable, the details from each of the key players are decidedly less so.

By contrast, nobody aboard the bomber in flight is shown as anything but perfectly rational: bold, brave, direct men of action who've been trained to do a task and carry it out right down to the letter. In fact, aside from some color commentary from Major "King" Kong, nobody aboard the bomber has any agency at any point in the story. Every choice and (meaningful) line of dialogue is a script laid out for them, a program running. They hit conditionals, conditions are met, the proper response is given, and so on. Even (especially) when things go wrong, all there is to do is go down the checklist and act accordingly. Primary and secondary targets are out of reach, there is no choice but to look up in the books what the closest potential target is and to move in that direction. Right down to Kong personally climbing into the bomb bay to get those doors open, and riding down one of the two hydrogen bombs -- Kong is the Major after all, and it's his duty above all else to protect his men and ensure the success of his mission. Wearing a cowboy hat and yahoo'ing like a, well, like a total yahoo -- that's all Kong, I admit; but the choice to do so was written before the Plan R order went out. Just look at Colonel Guano who shows up to arrest Mandrake, and how difficult it was for him to sidestep the strict and preordained sequence of commands, to allow a "prevert" like Mandrake to try to call the President. Soldiers here are cogs; this is shown with full respect of the job they do (at least for the bombardiers, who do their job well, bravely, and keep their spirits up), bur they're cogs all the same.

The danger isn't soldiers gone astray. The danger is soldiers too good at doing the tasks laid out for them, cogs too efficient in a program too automated. Of course it's well-known lore that Dr. Strangelove started life as a non-humorous, deadly serious thriller novel, and that Kubrick tried for a long time to adapt it in that tone before realizing it only worked when it was played for laughs -- it's too gruesome not to laugh at -- and that's why the film works. The events are all feasible, even when the characters and their beliefs, reactions, dialogue, and personalities are thoroughly and wonderfully less so. But the villain here isn't Ripper -- he's just the macguffin that sets things rolling. The villain here is a system set up to make a chilling, world-ending series of events deliberately and pointedly unstoppable. In fact, it's Ripper's madness, his obsession with with his Purity of Essence, that saves them all -- a sane general would not have picked a three-letter code that his XO could so easily figure out, nor would he doodle it all over the papers on his desk. And lest we think the film claims the U.S. were crazy and the Russians mere victims, remember that it's the Russians who'd devised the actual Doomsday Machine which upped the stakes from merely one messy nuclear war to the devastation of all life on the surface of the Earth. And then, oh, that end!

What keeps me coming back to this film, I think, are three things. First, the dialogue and humor: so deadpan, so outlandish, so wonderfully theatre of the absurd. Second, the audacity of the thing, a black comedy about the end of humanity not through some kind of hubris but just through paranoia and automation -- that the film ends with all those nuclear detonations, the end of civilization everywhere, and the song "We'll Meet Again" has obviously had an enormous impact on me (and this particular script). And third, the delicate balance of tone, where we watch those unreasonable and implausible characters react semi-reasonably and semi-plausibly to a situation so frighteningly plausible (despite a warning at the front assuring us this could never actually happen)... it's exciting to watch a filmmaker daring you to laugh at the things that terrify him (and all of us, especially then) the most, and also daring you to take serious a story that on the surface is a comical farce full of sex-puns and a kind of pent-up energy, like at any point the tension could snap and the whole thing will devolve into slapstick (true story: there was a filmed deleted scene in which the entire War Room gets into a massive pie fight). There's nothing more serious than good comedy, and I think Kubrick knows it. Off the top of my head, I believe this was his only comedy film? Unless you count A Clockwork Orange?

So yeah, this was writing research more explicitly than anything else I've watched lately, but it's still not very surprising I keep coming back to this film again and again.

17 March 2011

A Boy Named Charlie Brown



I've been reading the Complete Peanuts books lately and in a strange way have fallen in love with them, an impulse I had because so many respected writers and artists I know speak so lovingly of them, and because I'd remembered from a couple years back discovering that the Charlie Brown cartoons aren't funny but painfully, unsparingly melancholy. The comics, even more so. By the '60s it feels almost like Charles Schultz is no longer trying to be funny. I think he knew that nostalgia for a certain kind of childhood anxiety and emotional despair was plenty charming on its own. And I think he is right. There is something weirdly beautiful about Charlie Brown's endless, year-to-year cycles of the same kinds of pain, and Linus's neuroses, and Lucy's fussiness, and Snoopy's fantasies, and Schroeder's borderline-autistic love of music.

Halfway through rewatching it, I described A Boy Named Charlie Brown as "the unrelenting psychic dismantling of an over-anxious all-around failure, played as bittersweet nostalgia." Scene after scene we watch Charlie fall apart. He can't fly a kite. He can't manage a baseball team (or pitch). Lucy shows him a slideshow, categorizing and illustrating in painful, traumatic detail every single fault within him. Even when trying to cheer him up, Linus can't help but beat Charlie Brown at tic-tac-toe. Charlie Brown says he is a "born loser." Linus convinces him to join a spelling bee, and a couple of lucky words gets him past the local and state tournaments and into a national competition, where he agonizes over spelling rules, loses sleep and becomes a delirious wreck. When finally excelling at something, he finds he is more miserable than before.

Then of course, all that minimal success and popularity (even the other kids tune in to see, and after his own mini-crisis with a misplaced loaned blanket is resolved, Linus sits in the front row with Snoopy, eager to support his friend) is just a build-up for an even bigger failure than he's ever experienced before, as Charlie makes it to the last two spellers and blows it on the easiest word, the breed of his dog. He spells "Beagle" as "Beagel" and loses, in front of everyone he knows, when he was right there and could have had the trophy.

The spelling bee itself lasts about sixty seconds. The drive home after losing lasts something like five minutes, followed by Charlie walking the empty streets, Charlie going into his empty house, Charlie undressing and crawling into bed -- where he remains through the whole next school day and after. There is no question that this is being milked for all its poignancy and pain, basking in the miserable afterglow of failure. Linus comes to try once again to cheer up his friend ("We played a baseball game without you today; it was the first time we won all season,") and finally all he can say is, "Well, I can understand how you feel. You worked hard, studying for the spelling bee, and I suppose you feel you let everyone down. You made a fool out of yourself and everything, but did you notice something, Charlie Brown? The world didn't come to an end." It's the best he can offer, and it's enough to convince Charlie to get out of bed, get dressed, and go out.

Wandering by friends at play (mostly ignored) he goes to the baseball mound and kicks up dust. And from there he sees Lucy, her back turned, goofing with the football. He creeps up on her, momentarily confident all over again -- hope springs eternal -- and rushes her for a kick. But -- yank! -- Lucy was ready for him, and he goes flailing and crying out in true Charlie Brown fashion ("Auuughh!"), and lands unceremoniously on his ass. Lucy comes up to him and says, sort of sweetly, "Welcome home, Charlie Brown."

You fail at everything, Charlie Brown, but look on the bright side: your friends are still there to tease you, and there are always more opportunities to fail ahead. (In one strip, Charlie Brown tells Linus, "I've come up with a new philosophy: now I only dread one day at a time.") Children's humor doesn't get much blacker than Peanuts, and this film is a perfect, unapologetic example of that. The closest thing to a happy ending in Charlie Brown's world is the recognition that nothing has changed, even when he fails so spectacularly as this.

The thing is, I don't find any of it depressing, and I don't revel in the depression of it. I find it all enlightening, and even a little energizing. Not to get all hippie-deep on you, but: That's life, man, you know? Not to get all existential-nihilist on you, but: Life will continue to be absurd, cruel, and kick you when you're down, and your only choices are to get up or lie still, and neither will drastically change what happens next (life will continue to be absurd, cruel, and kick you when you're down), and so you might as well get up. Reading Peanuts and watching this (and, if memory serves, its successor, Snoopy, Come Home), I am reminded of one of my favorite Kurt Vonnegut quotes: from the underrated Timequake. When Vonnegut wonders to himself "Why bother?" he comes with this response: "Many people need desperately to receive this message: 'I feel and think much as you do, care about many of the things you care about, although most people do not care about them. You are not alone.'"

Again, not to get all touchy-feely about a late '60s cartoon based on a popular newspaper strip about a bald little boy who sucks at everything, but: What can I say? There's something thoroughly grand and humanistic in this, a certain emotional and dramatic territory and language that gets almost no attention in the funny-pages or in children's cartoons. How could I not love it?

15 March 2011

Stripes



It's odd watching this movie as an adult, especially as an adult with (to be perfectly honest) a lot lower tolerance for silly comedies than I had when I was a kid. So much of the movie exists just to build to weird gags and setpieces that barely work (Ramis as an ESL teacher getting his class to sing "Da Doo Ron Ron?"). The movie ends up being more charming than funny, which isn't so bad.

I once read that Bill Murray contacted Johnny Depp and warned him not to sign on to Fear & Loathing in Las Vegas, because after playing Hunter S. Thompson himself, Murray felt he couldn't get the man back out of him. Rewatching Stripes, which came out the year after Where the Buffalo Roam, it's hard not to notice Murray's character Winger go into (probably ad-libbed) energetic, sharp-barbed diatribes that sound more than a little like Thompson, and he even calls people "weird mutants" twice. Make of it what you will, but I found that an interesting thought. On the subject of performance: Harold Ramis is about as good an actor here as Jerry Seinfeld on Seinfeld -- he tries from time to time, but he's always smirking a "hey look, I'm acting like I'm acting" kind of smirk.

Don't get me wrong. The movie is fun. I watched it, believe it or not, as part of character reference for a project I'm writing (one of the characters I have described as "Peter Venkman-like"), and I'm home sick and half out of it, so I wasn't looking for anything too challenging here. It feels a little (actually, a lot) like a smarter-than-average Police Academy movie, and even knowing it's Warren Oates in the G.W. Bailey role, I still can't see that as the hard-faced anti-hero of some of the best Pekinpah movies. (I realize Police Academy came several years later and it's very obvious that Academy was in fact pretty clearly a cheap, silly knock-off of Stripes and not the other way around, but I guess I grew up watching those fairly horrible movies more often, and between that franchise and playing basically the same character in Mannequin, G.W. Bailey really owned the role of Capt. Harris for me, I guess, even as he made it more cartoonish and one-dimensional than Oates's Sgt. Hulka.)

Anyway, a silly movie. Fun. Fairly pointless. And I still rambled endlessly about it. (Hardly shocking.)

11 March 2011

Colossus: The Forbin Project



I haven't done any research into when this came out in relation to other stories of this kind, but it feels like Colossus: The Forbin Project suffers from a case of undercooked ideas, like maybe it was the first time a computer-taking-over-humanity story had ever been made as a film. Certainly it suffers a little because there's not much more to the story than that simple premise. It's so procedural and direct about its "What would happen if a master computer was put in charge of our nuclear weapons and took its job as Overseer too seriously?" storyline that it lacks any good give-and-take (or even a decent subplot, apart from some chemistry between Forbin and Markham). We see our protagonists, Dr. Forbin and the other pesky humans, reacting to the situation as hostages react to a bank robber with a machine gun, or as any victim of terrorism reacts when capitulating. They stall for time, they adhere to the barest minimum requirements of each demand, and they look for clever ways out of their situation. The implication at the end is a kind of Twilight Zone realization that there's no way out, but to me it seemed like it was only just getting good when the credits rolled.

I know they're remaking this (and I think with Will Smith? oh well) and for my money I'd like to see the entirety of this film compressed into act one, or at the very least make the "You will now comply with me and one day learn to love me" seemingly-dead-end-for-humanity's-agency speech be the act two midpoint. There's a lot more story after this, even if the humans fail to regain control of the planet. Hell, I know this movie doesn't have the following required for such a gambit, but I'd be much more interested in a sequel akin to TRON: Legacy than a straight remake. A modern-day retelling of this would lose almost all of its punch instantly, since there's hardly anything shocking about networked computers, panopticon-esque surveillance, or complicated intertwined technological systems doing most of the decision making for mankind. Plus, we don't have a Cold War, and Cold War stories redesigned as U.S.-versus-Middle East stories always feel cheap and silly to me. But if they left the original as a relic, then leapt ahead 32 years or whatever and showed us an alternate future where Colossus/Guardian was running every little thing and humanity's own interests were being "served" by a sort of mechanized übermensch -- I could get behind that. In fact, you could be really sneaky and show us an alternate future where a giant machine took over the planet in 1969 and now humanity is now a slave to this higher power, and you could show us how this alternate world was almost totally indistinguishable from our own in meaningful and poignant ways, suggesting maybe our real world isn't as much humanity's domain as we think. What with mega-corporate superstructures and media-based cultural and ideological control and decisions being made way over our head and all.

But I digress. The film is decent, fairly tense, does a nice job of showing the fear of losing global and political control (though everyone gave in a little too readily for my taste), but too much of it was talking, and too much of the talking was one-sided (for most of the story Forbin advocated immediate capitulation; those advocating resistance never put up a reasonable fight). I don't want action, but I'd like more visual storytelling and less verbal story telling. Still, not bad. Interesting. Dated. Interesting precursor to a lot of films and stories I enjoy, most notably stuff like WarGames and even TRON.

09 March 2011

The Godfather



Now here's a nice continuation of tonight's theme of crime melodramas. Shockproof was (ostensibly) about a morally upright man driven to the dark side by love of a woman; As Tears Go By was about an amoral man tempted toward the light side by love of a woman, but ultimately brought down by brotherly love for a fellow gangster; and here, The Godfather is about a shrewd, smart man born into amorality who tries (twice) to let the love of a woman keep him from slipping, but ultimately his responsibility to and love of his family draws him back down.

In a way it's always been odd to me that Brando is all over the posters and movie boxes for this. I mean, literally speaking he's the title character, but the story is really about Michael Corleone's transition from golden boy/war hero into the next Don/Godfather. It's the story about the position or role of "Godfather" and its power, and the gradual but inevitable transition from too-smart-to-get-involved Michael into cold, shrewd, too-smart-to-do-anything-else Michael. Of course, it's also about the family and the role of family and about the transition from one generation's way of thinking into the next and how the departing seat's values ought to be respected but considered skeptically by those coming into power, and about the nature of (and right time and place for, and right time and place to avoid) violence, and the value of firm action over mere words (this at least is something I could easily argue is echoed throughout As Tears Go By and is perversely, poignantly missing from Shockproof). But I always look to drama and character first, and the story isn't Vito's, it's Michael's. Part II splits its focus between the two, to both the benefit and detriment of the film if you ask me, but Part I here is strictly Michael's story.

I'm not actually making a case against Brando being on the posters, of course. Brando is the big-deal actor, and the iconic figure of the story. It's Michael who's the classic hero here, who resists and then answers the call to action, who faces demons in a cave, sets sail for distant lands, usurps his father's throne and returns home a changed man, but it's Vito Corleone casting the looming shadow over everything: Vito is at various points nemesis, trickster, attractor and mentor. He's the key to everything. Of course he's on the poster.

But the story belongs solely to Michael Corleone, is all I'm saying.

旺角卡門 (As Tears Go By)



It seems kind of perverse to me that Wong Kar-wai's first film, his only fully scripted film, is his highest grossing and most successful film in his native Hong Kong. I'd seen this once before about five years ago, and it's a lot stronger than I remember it being, but it's just not the caliber of his subsequent, more loosely structured stories. It's easy to see how this led smoothly into what followed, though, and by the standards of what I've seen of Hong Kong crime-melodramas of the era (seems like crime melodrama is the theme of the night, doesn't it?), this is still a little more free-floating, with a handful of subplots circling each other -- or maybe circling our hero.

This doesn't quite have the slippery-slope-descent to it that Shockproof, the other film I finished tonight, had though; here it's more like a morally fallen man sees a glimmer of hope, reaches for it, but is unwilling to let go of the further-fallen friends (particularly Fly) that he's keeping propped up. The tragedy here is that Wah's fate is already decided for him; he's already committed to protecting Fly and keeping him from getting himself killed, and when Ngor (Maggie Cheung, looking so young!) arrives in his life with the open promise of redemption, he is damned if he follows her (and leaves Fly to his inevitable fall -- as the names are Chinese I'm not going to make much of that particular wordplay) and damned if he stays inside the gang world to protect Fly (linking his own fate to Fly's). The protagonist here loves his foil -- who by dramatic definition is unable to change within the story -- and so his fate is all but decided. It's almost Greek, when you look at it like that.

Still, for all its dramatic value and beautiful scenes and nice performances, the story slags a little through the second half, as so many of the confrontations-with-bad-ass-bosses seem the same, becoming variations on a theme rather than new and escalating obstacles. I don't know if that's the limit of the genre (Hong Kong films all tend to have the kinds of scenes we have here, fights in late-night cafés or pissing matches over mahjongg) or if it's a conscious comment on that limit. It doesn't ruin the story, either way, but it does wear the viewer down a lot. All you have to do is compare this to his next film, Days of Being Wild (made only two years later), to see what Wong Kar-wai can do with a little more freedom and a lot more confidence.

Shockproof



Seems like every other film I put on at random speaks to my shelved "crime road movie" idea about the well-meaning couple who commit a crime and flee from Washington state to Mexico and lose their soul along the way. Shockproof is definitely a film in this category. Or at least, it wants to be. Somewhere in there is the story of a man who falls for the wrong girl and does crazy things for her, sacrificing incrementally more and more of his principles and reputation (in other words, his identity) to be with her; and somewhere in there is the story of a girl pushed back and forth by two love-mad men, one a smalltime bad-guy and the other a smalltime good-guy, only each shove pushes her further away from any reasonable moral center. Somewhere in there is a story that asks is love bigger than the troubles of real life, or are the troubles of real life bigger than love? And the answers are almost interesting.

It's hard to say if what holds it back is the romance backbone of the story, the Douglas Sirk melodramatic tone, or the populist expectations of the era. A little research suggests that the original ending of Samuel Fuller's screenplay had Griff "violently rebelling against the system that tried to keep him and Jenny apart." Instead, here, we have Jenny realize how far through the muck she's dragged this poor guy and turn herself in, only to be rewarded by a weird and abrupt one-eighty by her antagonistic former love interest, when he decides to drop all charges, apparently rendering the apathetic cops unable to convict them of anything. (Note: Jenny didn't "drag" Griff through any muck, actually; in fact he dragged her practically kicking and screaming into virtually every mess they find themselves in. Griff Marat has got to be the most cracked, poor-judgment parole officer in the history of criminal law, but I guess love'll make you do crazy things, right?)

The story undermines itself completely before the end, and to make matters worse it seems to only have two modes: heavy-handed symbolism and overwrought, too-thematically-spot-on dialogue. My instinct is that the former is Sirk's touch and the latter Fuller's, and neither helps the story work. Basically, this isn't the very best movie ever made, but it hits on some pretty interesting themes and has, until the (anti-)climax at least, a pretty decent structure. Something just got overcooked along the way, and the result is a somewhat toothless, stale romantic fantasy.

But it's really so close to something... it really is. Oh well.

04 March 2011

The Treasure of the Sierra Madre



I just mentioned this recently, actually, but one of many unrealized projects I have floating around waiting for me to get back to is a crime/road-movie about a trio of people with a too-good-to-be-true shot at millions of dollars if they just do one quick criminal act and then drive quietly down to the Mexican border. Katalin Varga has vague overtones of that kind of a story in its DNA, I admit, but almost no story is as big an influence on this idea as The Treasure of the Sierra Madre. The idea of well-intentioned desperate people, facing the challenges of character most people don't have to actually face, and learning what kind of a human you really are, has no greater forebear I know than this (though I have always wanted to see Erich von Stroheim's Greed).

Casting Bogart in what might be one of my favorite Bogart roles, a sort-of-against-type/sort-of-perfectly-to-type ruffian who slips a little too comfortably into the role of paranoid murderer as the story goes -- even his fairly brutal (though off-screen) death -- I always wonder if there's a bit of stunt casting in that. I mean, he'd been a box-office star for seven or eight years at that point, had already done Casablanca, The Maltese Falcon, The Big Sleep and so on. Here he starts out down on his luck (even begging from an eerily dapper-looking John Huston cameo) but charming enough, and there's no reason going in to assume that this is going to end with him a raving, dirty, bearded lunatic, a killer and a thief, hacked to death by bandits while trying to flee like a coward. It's perverse, and it gives a little extra oomph to the idea that greed can turn even the best of men into monsters.

The whole cast is brilliant. The story is unexpected and beautifully told. It's also unblinkingly intense without feeling unusual for its time or place -- that's a hard concept to articulate right now (it's pretty late as I write this, to be honest), but it's something John Huston has always seemed a little better at than most of his contemporaries.

I have seen the first half of this movie a dozen times now, and the second half about twice. That's not a judgment on the film but on the bad timing of when, over the years, I've chosen to put it on. It's a weird kind of brutal-comfort film for me, somehow, possibly because of my own story that was borne spiritually out of combining elements from this and Bring Me The Head of Alfredo Garcia. But regardless, there's very little negative to say here; I love this movie. One of my favorite classic films.

26 February 2011

Cold Weather *



It seems to me that the goal (conscious or otherwise) of Cold Weather is to make a "mumblecore mystery" film, playing with the mumblecore toolbox and telling a sort of sideways crime story, another in-over-our-heads watched-too-many-movies amateur-detective story (which, to be fair, I generally enjoy quite a bit, at least in theory). I didn't stick around for the director's Q&A because it was obvious it would be an endless round of silver-hairs asking what street such-and-such a scene was shot on, or how they got permission to use the Montage, or whatever. (Sadly, random-audience Q&As are rarely any good, full of silly production questions and local-filmmaker-makes-good stories are even less likely to be.) So I can't say for sure that the intent was to go down that road, but at best I'd say that's what he accidentally did, if he didn't do it knowingly.

Anyway, you can more or less get away with writing a low-key pseudo-observational "real" (messy/sluggish/quirky/unstructured) interpersonal drama or relationship comedy, but when you inject an overly-familiar high-concept plotline into that same story, the amorphous storytelling gets in the way because there really is action to follow, stuff really is happening, and your characters are going to have to act or react as needed to keep the story moving. My hope was that the filmmakers would play with the expectations of the genre in some clever and perhaps unexpected ways, as they told their mumblecore-y story of listless middle class dudes taking jobs beneath them and put off growing up for as long as possible. Instead it just kind of lurched awkwardly in and out of some familiar scenes with no sense for action or thriller pacing. Moments dragged on without being humorous or exciting (I admit there's something "real" about the boredom of a stakeout, but if you can't develop your characters or advance your story with this scene, why are you showing it to me at all?) and key elements to drive the story just kept plopping into our heroes' laps (the missing girl just up and calls them on the phone; the briefcase was a breeze to steal; all peril seemed entirely imaginary in this story).

Further, too much of the story was driven by the side characters, which totally undermine any idea that our hero Doug is anything but a lazy slacker who's all talk. He insists he loves Sherlock Holmes and "wants to be a detective" (of the non-CSI/Sherlock Holmes variety no less) but refuses to take action and is the wet blanket when they begin their adventures. And on a side note, as a guy who's probably even geekier than he lets on (and I hardly hide it), I was irked by the idea that some Conan Doyle fanboy wouldn't be at least amenable to Star Trek fandom, and would have heard the names of the characters (Counselor Troi, anyway; maybe not Gul Dukat). His bro-ish resistance to acknowledge that it might be fun, even for the fans, struck me as the weirdest beat for that character, and only served to help me like him less. Basically, in the end, Doug is a wiener who wanted to be Sherlock Holmes but gave it up because the schooling was too hard, still talks about the big dreams, doesn't even understand nerd culture or how to talk to nerds of a different color, and won't even step up to be the story's protagonist without the constant propping up of his sister and his cool DJ/Star Trek geek/ice worker friend.

Everything's too easy, moves too slow (the missing girl mystery doesn't happen until about forty-five minutes in; that means half of this movie is act one), and we begin and end the movie with Doug and his sister in roughly the exact same place: more or less happily cohabitating, getting along, passing the time without actually doing anything. Honestly, the film is almost a clever portrait of spinning plates instead of actually living, and except for the anxiety-inducing glacialness of the story's midsection and a story with no stakes (or momentum, really), I could almost say it works as such. Only that renders all of the characters unlikeable, unsympathetic, and uninteresting.

It's not like I hated this or anything. I just felt like it was a disappointment, a misstep. But the audience ate it up, and I clearly wanted something from Cold Weather that the director didn't feel it was necessary to deliver. So chalk it up to difference of taste.

Oh, but I did hate the pointlessly shaky handheld camera work. Made it feel a lot cheaper than it probably was.

Seen at Cinema 21 as part of the Portland International Film Festival.

22 February 2011

Katalin Varga *



I once tried to write a sort of crime-tinted road movie drama with a tone similar to this (though a story that was drastically different), and at the time it seemed like such a simple structure, something I could just belt out quickly and easily. Of course writing is never that simple, and the project gathers dust on the proverbial shelf and will continue to do so for the foreseeable future, but Katalin Varga makes writing a good dark-drama road-movie script look so effortless I almost feel ashamed that I couldn't complete my own. That's just an artifact of good, clean writing, however, because the truth is this is a very complicated story with some very complicated morals behind it. The characters are fairly one-track minded but never one-dimensional, and although the scenes are often efficient to the point of sparsity, the story doesn't lack for layers because of it.

There's a lot I could say for the moral world of the story here, but it really speaks for itself and anything I might say would really just be summarizing the drama for those who haven't seen it, and really they should see it. I'd say this falls in the Recommended If You Like category for fans of Kelly Reichert who crossover with fans of dark existentialism, but this film has also got a fair amount of Lynch's Inland Empire DNA just beneath the surface. The sound design is stellar throughout (turns out they won some awards for it, and rightly so), and the composition finds this great unexplored space between provincial realism and lucid-dream surrealism.

As to the story, the sequence of events is somewhat deceptively straightforward. In that, it reminded me of other Romanian films I've seen, like last year's Police, Adjective (though admittedly, this film is a Hungarian language film shot in Romanian Transylvania by a British filmmaker, and didn't quite feel like the "Romanian New Wave"), because both films seem more about the conversations that come after watching than the conversations or events that occur onscreen.

Anyway it's good. You should definitely check this out if you get a chance. It's dark and depressing, and yet kind of enervating all at the same time. But for a movie that I can call both realistic and surreal, that seems only appropriate.

Seen at the Broadway Metroplex as part of the Portland International Film Festival.

19 February 2011

Rubber *



The first thirty or forty minutes of Rubber are exciting and energizing. Rarely has something been so pointedly unpredictable and self-aware without feeling overcooked or pretentious. Forgive me for taking the high-minded (read: totally pretentious) road here, but: on the one hand it was a skillful characterization of an inert, characterless object that said a lot about the nature of narratives and protagonists; and on the other hand it was a self-conscious anti-story deconstruction of everything the genre movie (and especially the exploitationy slasher film) means to be. For all of act one and the beginning of act two, this was something I'd never seen before, and it was fun, and funny, and exciting, and meta, and thoughtful, and strongly deconstructionist. It hit my high-brow and low-brow sides just right. But only for the first thirty or forty minutes.

Not that after that it's a disaster. I'm still glad I saw it. It's just that, once we've got the many conceits that get us into act two rolling, we don't really get any more flashes of brilliance. Instead we just ride the waves caused by those initial ripples for another forty or so minutes. It's still fun in bursts, and clever at times, but it loses its newness and its oddness. It may be strange to call the story of a psychokinetic murderous living tire rampaging through a slightly self-aware movie world monotonous, but there you have it. Once things get up to speed we never really change gears, and for that reason we kind of lose steam before the end (mixaphorically speaking). The end itself, of course, is the same unexpected and untelegraphed anti-end that you'd expect from something trying so deliberately to be an anti-story. It lacks resolution and satisfaction, pointedly, and I can live with that. But getting there should have had more of the original twists and turns that carried every minute of the first act forward.

I knew going in that Mr. Oizo had done the music for this, but I did not know, to be honest, that writer/director Quentin Dupieux was Mr. Oizo. In retrospect, that should have been obvious. On the one hand it seems very Spike Jonze (and Jack Plotnik, who plays the "Accountant," even looks like Spike Jonze in character) but more than that the way the personification of the tire is handled -- deadpan, casual, tragicomic -- reminds me somehow of the Mr. Oizo music videos, which were of course also directed by Dupieux himself.

Definitely glad I saw this, but it starts with a premise so bold and strong and unusual and novel that it's almost impossible to follow through, so it's not one I'm going to rush out to see again or rave to my friends about.

Seen at the Hollywood Theater as part of the Portland International Film Festival.

18 February 2011

ลุงบุญมีระลึกชาติ (Uncle Boonmee Who Can Recall His Past Lives) *



It's frustrating to watch a film that's basically all symbolism and recognize that you're only getting about 20% of the symbols, but that's how it felt for me as I watched this. Totally dreamlike, a sad fantasy world based on a very eastern approach to mythology and philosophy, and full of historical, cultural, political references that I have only the slightest ideas about. Still, as Jen points out, it's a testament to how fundamentally good a movie is when you still get and enjoy it on a core level despite all the missed layers and references.

The same "monkey spirits" in this -- or similar enough for me, an outsider -- appear as vaguely hostile forces in Princess Mononoke: dark, shaggy shapes lacking distinction or detail, with impossibly glowing red eyes. But seeing them here, in live action, was so much more beautiful and surreal than seeing animated creatures. The moments between Boonmee and his wife, Huay, were consistently touching in how underplayed and vulnerable they were, and the general tone of casual, deadpan acceptance of the bizarre and the impossible lends a soft dignity to some of the stranger moments that I don't think a western film could pull off. The cave, the letting of his fluids, the talk between dying husband and dead wife about how and where they will meet in the afterlife, the monk and Aunt Jen becoming literally detached from their own bodies and going to get dinner in a karaoke bar while they also stayed behind to watch boring television -- all of it was beautiful and wonderful and rich. Not to mention the midstory vignette of the ugly princess and the catfish.

I really liked this film, and the world it shows me, and the mood and atmosphere of the whole thing, and I will definitely watch this again one day, but I still can't help but feel like most of it went over my head. It's too Thai to be meant for me, in a certain sense; but in another, it's perfectly universal and all the more powerful for being so obviously coded about much of its meaning.

Seen at CineMagic, as part of the Portland International Film Festival.

16 February 2011

Goethe! (Young Goethe in Love) *



I have always wished I knew more about Goethe and The Sorrows of Young Werther. It's always been a bit of a blind spot. All I knew, really, about Young Werther was that it's about how being young and heartbroken sucks and is supposedly responsible for more suicides than any other single work in the history of western literature. All I knew about Goethe was that Germany considered him their own personal Shakespeare and he was kind of a big deal. (Full disclosure: I completely forgot he was responsible for Faust, though halfway through this film I had my hunches.) So I was not in the ideal position to watch a film overflowing with nods to his most famous work -- though I seemed to be in a better position than the vocal minority of housewives and silver hairs who surrounded us in the theater.

For the most part, I liked it. Bits of it clung too easily to the hoariest of romance film formulas, but Wikipedia suggests that those things were true to the texts, which suggests to me that some of those hoary formulas may owe a debt to this, or at least to literature from this era. Reading how Young Werther is an amalgamation of Goethe's life, his friend Jerusalem's, and his fantasy version of events with Charlotte Buff, it's fitting to find a different configuration of these elements come alive in the film. In fact, reading just the summary on Wikipedia gives me already a newfound respect for both the film and its drama.

My one nagging thought, then, concerns the end. Young Werther did reportedly turn Goethe into an overnight sensation and celebrity, as was dramatized in the film, and that in itself felt sudden but didn't bother me. I enjoy that he leaves the work to Lotte and demands she burn it, but her final gift to him ("We cannot be together in truth, but we will always be together in poetry," she tells him) is the publication of his longing for her and the pain he's endured. It's a beautiful love letter outside the confines of actuality, wherein Lotte remains with the stable, mostly decent Albert. Even the reversal of Goethe's father from frustration to pride is perfectly fine with me (because even though he disdains all that "scribbling," he really only wants what's best for the boy, which in his mind is success -- not necessarily law).

What sticks out like a sore thumb about the end is Goethe's own reaction to all this. He seems overjoyed, bubbling with glee, without a care in the world. I wanted this ending, where his lost love is both literally and figuratively what gives him the recognition for the only other thing he's ever loved, to be bittersweet. He got what he wanted by losing what he wanted, and his heart suffered terribly for what he gained. Showing him let go of all that with such ease, shrugging off the inconvenient weight of all that "Sorrow" so readily, devalues the journey he's gone through and the loss he's borne. It twists the rest of the story, for me, in an awkward direction, where love and longing and loss become palatable experiences if artistic success can be gleaned from them. And while I may even, on some level, agree with that sentiment, to deny the sacrifice for the goal seems to happily render the sacrifice null, or close to.

So yeah, that ending (and his reaction to the story's conclusion) feels a little too 80s comedy for me. I half-expected Goethe to leap upward and freeze-frame in mid-air, knees bent, arms out, laughing hysterically with his buddies. But everything up until that point was really nicely handled, and much richer once I've done even the barest research into the story behind the story. Call it one more book I'd like one day to read, but who knows. As I've said, it's a depressingly long list.

Seen at the Broadway Metroplex, as part of the Portland International Festival.

Up



Up is such a hard film to parse for me. I'm reasonably certain it's the most thematically and dramatically complex story Pixar has done yet. It's also the most symbolically rich film I think they've done, and as such I suspect it's the most unpackable Pixar film to date. More than any of the others -- even ones I personally have more fondness for (not that I'm short in the fondness department when it comes to this one) -- Up is a slippery riddle that seems to run off in all directions at once and still manages to feel like a single cohesive story.

Last time I watched this I dismissed it somewhat glibly as one of those stories (like Wall-E, like Juno) that starts in one direction and seems to veer off in another, broader direction once the story gets going, and I don't think that's a wrong assessment. It's just that Up seems like it does that a little differently, a little more aware. On first glance, it seems like the story is Carl's need to fulfill his dead wife's wish, to keep a crossed-heart promise to the young girl he fell so deeply in love with. In fact Carl achieves that, actually, about an hour in, and what's left is the discovery that his wife's final wish was not for him to live in their past but to "have new adventures," to never give up the ghost, and to live in his own present and future. Up isn't about a man trying to float a house down to a South American jungle to make real the silly dreams of his youth; it's about a man coping with loss and finding a way to honor that loss without losing himself as well.

To that end we also have other characters dealing with loss: Russell has lost his father (presumably to divorce); Charles Muntz has lost the respect of the nation, and maybe you could argue he's lost his soul to the bitterness of spending a lifetime hunting for Kevin, the giant bird -- who in turn has lost her family and the way home. There's even Dug, who's never really had a loving master as far as we know in the story. Dug's maybe an outlier, in that he wants the same kinds of things our heroes want (family, father/son relationship and love, dignity and self-respect) but we don't get the sense that these are things he has ever had. Still, for the most part Up feels like a bunch of lost and wounded souls with colliding trajectories. Or that's my passing theory on the subject.

The truth is, this new perspective still figures oddly into the final act, which pits Fredricksen against Muntz. I guess the key to all this is Kevin, the macguffin-in-bird-form, who is trying to get back to her home. Muntz wants to use her to absolve the shame of his career and prove that he was not a fraud and a fake (which, it should be pointed out, he was not, making his villainy almost problematically tragic), and Carl wants to rescue Kevin and deliver her to her babies -- which is actually not Carl's quest at all, but Russell's -- and even that is Russell's secondary quest since we begin the story with Russell's mission definitively set as "assisting the elderly" and helping Carl on Carl's journey -- and even that is just a means to an end, because what Russell is really after is reunion with his lost father (which is similar to how Carl's quest to relocate his house is actually a means to reconnecting with the ghost of his wife).

You can see how it's a puzzle to decode here. Halfway through the story -- when Carl looks through Ellie's Adventure Book and realizes she's lived her full life and only wants her husband to do the same -- Carl completely changes his goals. At this point in the narrative, Russell has already made up his mind, and abandons his main quest (assist Carl, win back his father) and pursues this secondary quest as well. This actually prompts a focus in Carl's objective from saving Kevin to saving Russell. I suppose what happens here is our two heroes learn to look past their own selfish needs and desires and to connect with a larger world, to both be a family unit and to help bring together other family units as well. Coping with loss means acknowledging the pain (and Up doesn't skimp, especially in the first forty minutes, on scenes that hurt) and embracing what follows, the new, the different, the unexpected. It's hard to say if I'm making excuses for a film's convoluted second act or digging into the heart of the matter and finding the true reason for it, but it does feel like a theme here is to find the next adventure and to connect with likeminded souls and to be a family, in the looser-and-so-much-more-meaningful Vonnegutian sense of the word "family."

On a stylistic note, Up walks the finest line of any modern fantasy I know of between gritty realism (the sets and action, the photography, the existence of death and despair and the gravity with which they're treated, the peril throughout, the even the use of mundane-sounding names like "Muntz" and "Russell" and "Carl Fredrickson") and broadly comic cartoonishness (the character design, the balloon-house premise, the simplicity of their mission and ease of getting to South America, the Disney's Alice in Wonderland tone of Kevin, and of course talking dogs who pilot aircraft and fear the cone of shame). Sometimes the story dips too far into one side or the other, and for my money the overly broad strokes are the trouble spots, but for the most part it manages to keep this balance surprisingly well. It's satisfying to watch and it's satisfying to think about.

Up isn't my favorite Pixar film. In some ways, it feels like one of the messiest, structurally. But in other ways, it really does feel like one of the most mature, and the messiness smacks of deliberate intent. (Compare to Wall-E, a film I personally felt had more potential in its simplicity but slipped too far into broadly-painted cartoon elements and never really came back -- the messiness there doesn't feel as deliberate.) Up feels worth closer and closer inspections, because so much is happening on so many layers. I didn't even talk about the visual symbolism -- I could write twice as much on that subject and still not crack the surface.

Pixar is famous for being the undisputed kings of western animation, and without question this is rightly so. But for all of the prettiness of their computer-generated art, character design, photography and effects, their greatest strength has always been in the writing. Nobody writes an animated script like Pixar, with tough-to-explain (let alone sell) premises and layers of meaning and emotional resonance. The screenplays are the golden secret weapon that keeps Pixar ahead of everyone else in the game, and Up is a perfect example.

14 February 2011

Brief Interviews with Hideous Men



This film led to a long discussion about what holding auditions for actors is like, watching monologue after monologue, each one well-written, clever, and slightly overacted in that certain way: the actor wants you to know he or she gets it, that it's more than just words to them. Most monologues involve one character telling a single story to a captive, silent audience -- theater and film have concocted an endless number of excuses for this simple setup -- and basically, Brief Interviews with Hideous Men plays out as an endless stream of these. Part of that is inherent to the idea of interviews, naturally, and I suppose writer-director-actor John Krasinski had to choose between downplaying that and embracing it, and he clearly went with his theater and acting roots and embraced it. At times it becomes exhausting, but I wonder how much of that is just my own personal reaction after so many times sitting in an empty room behind a table and watching dude after dude after dude of roughly the same type and look deliver variations on the same two or three monologues directly to me. Not everybody's held auditions, so for some people this experience would be novel, or at least not flashback-inducing.

As to the content of the film, I haven't read this DFW novel collection of short stories so I can't say how much of it comes from that versus how much of it is the filmmaker's choice, but there is an episodic quality to the events in Sarah's life (the speechmaking guy, the neighbor at the closed door, the student obsessed with the positive-transformative side of rape, and so on), and I couldn't help but wish they were a little more connected somehow, or interwoven more than episodic. Mostly I wanted to see this applied to the subplot involving Daniel, the rape-obsessed thesis student, whose circular back-and-forth with Sarah was believable and interesting and aggravating (all at once), but in the end I felt that the beats of his story lost a lot of their impact by being piled on top of each other like they were.

Like the climactic speech of a good play, Krasinski's monologue at the end leaves a lot to mull over, specifically in the choices of the writers/director, and while it was a little offputting it wasn't displeasing, and it tied in nicely to the themes building throughout. If I follow the nonlinear storytelling properly, it was Sarah's breakup with Krasinski (sorry, I didn't catch the character's name) that directly led her to go to Professor Timothy Hutton and change the direction of her research into (briefly) interviewing (hideous) men. Withholding until this point what she was researching (feminism, and specifically what impact its advent has had on male culture) worked for me, in the way that a narrative shouldn't spell out its thesis until after it's already made it, if at all -- unlike a term paper or dissertation.

What didn't work for me in this reading, however, is something that speaks to what Professor Hutton said early on in the film, with regards to Nanook of the North: (I'm paraphrasing, but) "I know, it's kind of dry and uninteresting, but try and pay attention to the documenter, not the documented, and always remember to ask the big question: why?" At its heart, this isn't a story about the many ways many men react to a newly feminist world; this is the story of one woman and why she is pursuing this line of reasoning in the first place. And as Brief Interviews lays out for us, Sarah is pursuing this as a direct reaction to an awkwardly soul-baring speech by an ex-love confounded by his own fear of connection and suspicious of his role in the power dynamic of seduction.

Krasinski's confession that he never loved Sarah because he'd never known love hurts her, but her academic training kicks in like a (probably very common, judging from Krasinski's comments) defense mechanism, and instead of fighting back or taking a stand, she listens, she absorbs, and she quietly judges. She remains deadpan and stoic even after he's gone, furious and pitying that she cannot speak up or reach out (or even lash out). Her only reaction that we see -- again, if I've got the chronology right, and I think I do -- is to go to her professor and say, "You know, I'm tired of reading about feminism and women; that's been well-documented. I just realized men are a wreck because of this whole 'movement' thing, and there's a lot of rich, unmined territory there. I'd like to investigate that instead." It is hard to fault Krasinski for wandering astray, hooking up with what he thought was a pathetic floozy. It's just as hard to fault him for chasing an ephemeral moment of intensity upon hearing a story that embarrassed him out of his safety zones. (It's easy to fault him for having this pseudo-epiphany about connections with other humans so late in life, but there seems to be a recurring theme of just how emotionally stunted all these academics and intellectuals are anyway.)

Another thought: Daniel's speech about the empowerment and enlightenment that can only come after the most grievous acts of degradation and trauma has a clever reverse-parallel* in the point of her thesis. The opposite of degradation and trauma -- I guess you could make a case, the "opposite" of rape -- is liberation and equalization -- specifically in this case, the feminist movement. As such, the thesis that "empowerment and enlightenment can come from rape" can be reversed as "disempowerment and ignorance can come from feminism." Don't get me wrong, I'm not endorsing anything so glib in the slightest, but as a dramatic theme for a story, it's strong enough to string a lot of scenes on, and the clever head-to-tails contrast of these ideas is nice, though again that just reinforces my desire to see more done with the Daniel character and his incendiary philosophy.

Overall, the movie's interesting, and it's fun to watch a lot of these actors try overhard in a way that works (i.e., is neither hammy nor corny, nor any other food-based adjective I can think of), wrestling with a lot of quasi-provocative speeches and breathing life into a lot of wooden scenes. The ideas are strong and the film isn't a wreck, but it's not quite a success either, obviously for those same reasons. (It makes me wish I'd read the book, but who are we kidding? My to-read list is wildly disproportionate to my pace of books-per-year these days.) Glad I saw it. Not in love.



* Is that a thing, "reverse-parallel?" It should be. (I had to ask. Anyway, it wouldn't do to blog about a film based on David Foster Wallace without at least one footnote.)

Five Easy Pieces



I can see why this is an American classic, because it's got so much to say about class warfare, ivory-tower intellectuals, the nature of roots and the allure of rootlessness (and what is more American than denying one's roots and stomping boldly across untrodden soil?), and it has scenes devoted to workaday traffic jams, senseless inhuman bureaucracy, environmentalism, smug liberalism, art vs. work, the fear of death, the fear of new life, and every kind of existential angst a human adult was capable of feeling in 1970. Bobby is a seething, raging hypocrite, but like all good anti-heroes, he's someone who's darkness comes across as a defense mechanism against a time and place when things seem too crazy for anything else.

But for my money, the movie is a little too meandery and episodic, and the characters that populate the world drawn a little too broadly and simplistically. I like a little more ambiguity in my moral soapboxing, and a little more dimension to my characters and their relationships. Though the story does a good job of showing the good and the bad sides of almost every one of its main characters, the people themselves are still cartoonishly one-sided, more spokesmen for various perspectives and ideologies than rounded-out human beings. To be fair, I am almost positive this was deliberately done, and the number of ideologies that parade in front of Bobby's crosshairs is impressive and wide ranging. Still, I like characters over symbols, so I was left a little wanting in that regard.

On the other hand, I enjoy the end a lot. It's messy and it's preposterous (I mean, it's a perfectly fine ending; it's a preposterous choice Bobby makes) and it's obvious without being telegraphed.

So I didn't love it, but I admire and respect it. Years ago I'd started it once and gave up before the bowling alley sequence was over, and I'm glad I finally returned and gave it more due this time (I should thank Jen, who needed to watch this for class... and because it was late when we started it, still needs to). It's a solid piece of Americana, and many different angles and collisions are explored properly. A lot of different worthwhile papers could be crafted out of this film... or so it seems to me, on a single viewing.

13 February 2011

世界グッドモーニング!! (Good Morning to the World!) *



Before I get into this, I need to say: unfortunately, the version that the Portland International Film Festival is showing of this has some egregious, prohibitively distracting problems with its interlacing. Maybe every copy that went out looks like this, I don't know -- but it's definitely a fixable error. Specifically, I'm pretty sure it's a shift-field issue, and the truth is it tainted the experience of watching what was already an extreme-low-budget Japanese film that appears to have been shot on a ten-year-old DV camera. And so:

It depends on how you want to view this. Is it a deconstructionist anti-narrative, with one part coming-of-age road movie and one-part inside-out detective story? Or is it an amateur's meandering story with no center and no linear direction? Either way, along the way are some interesting parts and some clearly padded-out-for-no-reason parts, but it's difficult for me to say if the intent here is artsy and high-brow or simplistic and low-brow.

The film starts strong, with a kind of high-schooler version of Mersault accidentally causing (or having nothing to do with) a homeless man's death and getting his classmate in trouble with a strict teacher, resulting in enough social pressure to practically force him to skip class. All that's interesting, as pieces start to crumble and pressures start to build all around this stoic, sheltered, lonely boy. And as he begins a journey to return the bag he's stolen, or at least do some right by the man who died and inform his loved ones, the story should have become more engaging as his focus sharpened and the trail of chaos broadened, but those things don't happen. Instead we get a lifeless series of vignettes, what looks like an episodic trek through the rural outskirts of Japan in a film that might have cost as little as $200 to shoot (depending on how much hot air balloon rentals run).

So basically, it starts with dull promise and collapses quickly. But I have read this is a first (?) film by a 23-year-old student, and while it doesn't save the film to know this, I'd say this shows promise both in understated storytelling and economical filmmaking. I'd be interested to see future works by Satoru Hirohara, but I don't think there's enough in Good Morning to the World to revisit it, or to recommend it to others.

And Jen absolutely hated it.

Seen at the Broadway Metroplex as part of the Portland International Film Festival.

12 February 2011

The Informer



I can't decide if I really like this one as much as the last John Ford film I watched. Both spend a lot of act two in weird narrative dead-ends, and although it didn't bother me as much here as in Shark Island I wasn't as in love with this story as with the last. It felt a little too much like a cheap, drunk, Irish Crime & Punishment with lesser stakes -- though more politicized: rather than committing murder our anti-hero merely betrays a compatriot instead. Plus, instead of being motivated by an existentialist ideal taken to absurd extremes, our drunk buffoon is motivated by an idiot's dream of coming to America. I'm sure there are layers and ramifications to this, but in the end it all comes down to everybody (his girlfriend, the leader of their group, and even the victim's mother) forgiving him in the face of the repeated chorus "[he] didn't know what [he] was doing."

What I did like about it is the seedy nightlife of a mean Irish city and the out of control binge Gypo goes on, careening like a pinball from one dangerous situation to another and leaving a wake of chaos and greed and suspicion. The more untethered he becomes in his wanderings, the more pleasurable I found the story actually, but the tailing operatives tallying up his cashflow felt a little easy -- like a conspiracy of invisible accountants. The big tribunal sequence was nice, though, and it was interesting to watch our hero so willfully and brazenly throw an innocent man under the bus. Gypo was kicked out of the organization some time earlier and only reinstated on the stipulation he find and eliminate the informer (for a moment I was hoping for a 1930s John Ford Gangs of New York meets A Scanner Darkly thriller, but alas). My thought is, maybe someone with the poor judgment and low impulse control that Gypo Nolan has shouldn't be a) let into your little club, b) trusted with any kind of secrets at all.

Anyway, it was an all right film, but not my favorite John Ford. It held together well and set up a great and wonderful messy little world... just didn't grip me or keep me as engaged as The Prisoner of Shark Island managed to.